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Thread: Domination 2.0

  1. #21
    Quote Originally Posted by Coke Bru View Post
    Turn 1 gathering food
    Turn 2 gathering wood
    Turn 3 practicing hand-to-hand combat (if that doesn't do anything, or anything yet, then I don't ues my 3rd turn)
    You get +20 food.

    You get a steady supply of wood.

    Your third turn has not been used, you should probably use it.

  2. #22
    Turn 3 creating 2 short wooden daggers.

  3. #23
    Quote Originally Posted by Coke Bru View Post
    Turn 3 creating 2 short wooden daggers.
    You create wooden daggers.

  4. #24
    It's morphine time Stryker's Avatar
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    1) I would like to explore for resources.
    2) I would like to begin gathering wood.
    3) I would like to gather food.

  5. #25
    Quote Originally Posted by Stryker X7 View Post
    1) I would like to explore for resources.
    2) I would like to begin gathering wood.
    3) I would like to gather food.
    - Your scouts find an open area with cows in it.
    - You now have a supply of wood.
    - You get +20 food.

    Turns refresh about 5 hours from now.

  6. #26
    I posted my actions too -_- Before the last two

  7. #27
    Quote Originally Posted by Teh Blaxxor View Post
    I posted my actions too -_- Before the last two
    Oh, yeah. I did add them to the player list - I just forgot to post about it ^^'

    Anyway, I'll go ahead and:
    - Send scouts out looking for resources (I find a cliff that can be mined for stone and ores, Stone and Ore resources will be added when I begin mining)
    - Create farms. +20 food
    - Create wooden barricades. -1 Battle Odds to any attacker

  8. #28
    Quote Originally Posted by Teh Blaxxor View Post
    Use one turn to research for wood.
    Use second turn to build wooden weapons
    Use third turn to harvest food.
    I gtg now.
    You now have a steady supply of Wood.
    You now have Wooden weapons.
    You get +20 food. Fun fact: As long as your population stays stable, you don't need to get food. As long as your food resource is higher than or equal to your population, your morale stays stable.

    If your morale drops below 30%, you will only have 1 turn per refresh. You would lose 10 morale if your population was 10 more than your food.

  9. #29
    It's morphine time Stryker's Avatar
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    1) I would like to domesticate the cows.
    2) I would like to build a wooden palisade around my settlement.
    3) I would like to begin breeding an army.

  10. #30
    Quote Originally Posted by Stryker X7 View Post
    1) I would like to domesticate the cows.
    2) I would like to build a wooden palisade around my settlement.
    3) I would like to begin breeding an army.
    You domesticate the cows, +40 food. You can get milk and meat from them.
    You create wooden barricades. -1 battle odds to any attacker.
    You create a small army of 10 men. Use more turns on it for more troops. +10 battle odds (!!!)

  11. #31
    Using 3 turns:
    Gather Food
    Increase population
    Gather Metal

  12. #32
    Quote Originally Posted by τhepro1998 View Post
    Using 3 turns:
    Gather Food
    Increase population
    Gather Metal
    You gather food. +20 food
    You do not have a material to build houses with, turn not used.
    You need to mine metals, which requires finding a source (like, a cliff), and to find things you need to spend a turn on scouting. Turn not used.

    May I suggest gathering wood and building houses?

  13. #33
    Turn 1 recruiting soldiers
    Turn 2 recruiting miners
    Turn 3 gathering material

    ...if turns have reset yet
    Last edited by Skullish; 5th February 2012 at 08:05 AM.

  14. #34
    Quote Originally Posted by Coke Bru View Post
    Turn 1 recruiting soldiers
    Turn 2 recruiting miners
    Turn 3 gathering material
    You recruit 10 soldiers. +10 Battle Odds
    You don't really need to. Turn not used.
    Material not specified. Turn not used.

  15. #35
    Turn 3 gathering iron

  16. #36
    Quote Originally Posted by Coke Bru View Post
    Turn 3 gathering iron
    You do not have a mining place.

    Look, if you want Metals, you need to send out scouts to find it, then use it. That's TWO TURNS, and you have yet to start on it.

  17. #37
    I quit this. Don't like this. At all.

  18. #38
    It's morphine time Stryker's Avatar
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    1) I'd like to recruit 10 more men to my army.
    2) I'd like to recruit 10 more men to my army.
    3) I'd like to explore for more resources.

  19. #39
    Quote Originally Posted by Stryker X7 View Post
    1) I'd like to recruit 10 more men to my army.
    2) I'd like to recruit 10 more men to my army.
    3) I'd like to explore for more resources.
    You recruit 20 troops.

    You find a beach, with an extremely high coastline, and fish washed up along the sand. You collect the fish, +5 food. You can get more food by actively collecting fish, but since you're near this, you can randomly get a Tidal Wave. This has a 1/10,000 chance of occurring, and it will have effects which I'll think about for now and announce when one happens.

    You can only get 50 troops total with your population, you might want to expand it when you reach 50.

  20. #40
    Link,
    Land of archers. They are fine bowsman and they are a peaceful country. They stand at most 6 goot so are no way short. They have averave vuilding skills.

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