Many people are skipping the Logos section of the format or skipping the format altogether. If this thread is stickied as a handful of people have recommended, we need to keep things organized! Stick to the format people! More examples below:
Type of Suggestion: 00Hat
Suggestion Details: Shows a transparent outline of your player as you charge a super jump, showing the maximum height reached with the height of the outlined ghost.
Suggestion Visuals: A periscope over the player's eyes that's attached to a baseball cap with duct tape.
Logos: This will allow people to make more precise super jumps for specific heights.
Type of Suggestion: 00Part
Suggestion Details: n/a
Suggestion Visuals: Pixellated versions of the PR1 head, body, and feet.
Logos: 8-bit and pixels are a very stylish and well-appreciated art style.
Type of Suggestion: 00Block
Suggestion Details: The Pneumatic Block will act as a Push Block that can only be pushed by other Push Blocks. It can be used to create more complex systems when you have Push Block-based switches.
Suggestion Visuals: Transparent white streaks.
Logos: It will open possibilities for battle and puzzle levels.
Type of Suggestion: 00Block
Suggestion Details: The Red, Green, Blue, and Yellow Key and Lock Blocks will allow you to bump a Key Block to toggle the solidity of all other Lock Blocks of the same color.
Suggestion Visuals: Traditional old keys and keyholes on colored surfaces.
Logos: It will give levels more depth, and also make Capture the Flag levels easier to tinker with.
Type of Suggestion: 00Editor
Suggestion Details: Choose between PR1, PR2a, PR2b, and PR3 engines before publishing a level.
Suggestion Visuals: A panel under Settings with a drop-down box.
Logos: It will make all manner of levels and glitches (old and new) possible.
Type of Suggestion: 00Community
Suggestion Details: Make it only possible to enter something in Main once every 3 seconds. If you hit Ctrl+V, you are only able to enter something every 5 seconds for 30 seconds.
Suggestion Visuals: n/a
Logos: Prevents spam.
Type of Suggestion: 00Administration
Suggestion Details: Replace the 3rd warning with an hour ban, also given to Temp moderators.
Suggestion Visuals: n/a
Logos: Will prevent users from intentionally breaking chat regulation without serious consequence.
Type of Suggestion: 00Folding
Suggestion Details: Grants players 5000 Experience points for every 5000 F@H points folded.
Suggestion Visuals: n/a
Logos: Will encourage all users to fold continuously.
Type of Suggestion: 00Hat
Suggestion Details: The Stat Hat reduces your available stat points by 20, but allows you to change your stats during a race. If the hat is removed during a race, your stats revert back to normal. If the hat is picked up, the stats are taken out of Acceleration. If your Acceleration is less than 20, remaining points are taken out of Speed. If your Speed is reduced to 0 before all 20 stat points are taken away, your Jump is penalized as well. Additionally, Happy Blocks and Sad Blocks will increase or decrease your available stat points rather than automatically tacking them onto stats.
Suggestion Visuals: A big upside down gauge needle (like the ones you drag when you change your stats).
Logos: Will make a lot of harder levels possible, and also make stat glitches possible.
Type of Suggestion: 00Hat
Suggestion Details: The Feathered Hat will increase your stats by 5 every time you're hit. If you recollect the hat and are hit again while wearing it, you will gain additional stats. You only gain stat points when it falls off; if you're wearing it and another hat on top of it and that one is knocked off, you don't gain stats.
Suggestion Visuals: A slanted hat with a feather sticking out.
Logos: Will add a lot of tactics to which players should be hit and which shouldn't be.
Type of Suggestion: 00Hat
Suggestion Details: The Justice Hat has a 50% chance of stunning a player with lightning when they hit you and knock your hat off.
Suggestion Visuals: An upside down gavel.
Logos: Will give players a running chance when they're facing a rapid fire turret as opposition.
Type of Suggestion: 00Hat
Suggestion Details: The Shield Hat will move to the top of your hats regardless of what order you acquired other hats in. Therefore, if attacked, this hat will fly off before any other hat does.
Suggestion Visuals: A shield facing upward.
Logos: This will protect players from losing other hats, adding a certain layer of depth to the game, especially if players are hat stealing.
Type of Suggestion: 00Hat
Suggestion Details: The Antennae will cause arrows to appear on the edge of the screen pointing toward other players.
Suggestion Visuals: Two antennae attached with springs.
Logos: This will allow players to identify each other when off-screen.




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