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Thread: Official Pr3 Ideas Thread

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  1. #1
    Quote Originally Posted by Red Jackdaw View Post
    Sorry, I accidently deleted the old thread while merging some idea threads together More info >>>http://jiggmin.com/forum/blog.php?b=19322

    All the ideas posted before the 7th of December have been recovered, but the comments on the ideas have sadly not been recovered .

    Please continue to post your ideas here, the newer ideas will be recovered at a later date

    Deepest Apologies to you pr3 idea creators.

    This is where all of the ideas for PR3 go. I will periodically look through the ideas and if any are really good I will put them in OP.

    Possible ideas for changes in current level hosting:

    -A fusion of the pr3 and pr2 level hosting systems. Example: Single player Campaign (the way it's hosted in pr3), Multi player Campaign (similar to the way the pr2 campaign is hosted), Lobby (Pr3 hosted levels), All time best (The way pr2 hosts it), Today's best (The way pr2 hosts it), and Search (The way pr2 hosts it).
    -Increasing the amount of levels hosted at a time to 6-9, plus adding a hide button that would hide the selected level and show a new one.
    -Favorites tab. You can favorite a level when you either finish or quit it, and there's a tab for your favorite levels.
    -Four tabs, one for races, one for hat attacks, ect.

    Nearly Necessary Ideas:

    -A folder system for blocks, IE you create a folder and can put any blocks you want in them. This would make level making based on a specific set of blocks much easier.
    -Santa hat needs to be changed. Instead of actually physically CHANGING the block into an ice block, just make it so it appears to be that way and make the block provide the same traction as other blocks. Right now it ruins some levels because it makes whatever block you're standing on permanent, and doesn't allow for the top part of a block to activate.
    -Background editor.

    Cool Ideas:

    -Old Pr1 body should be in Pr3.
    -Teams in Deathmatches.
    -Saving custom backgrounds.
    -Copy pasting sections of levels.
    -PR3 clans
    -Variable stat adjusters. Instead of just changing every stat by 5, it will increase specific stats by different amounts, which can be changed in the Block Editor when making a happy or sad block.
    -Giving specific items out of an item block a percent chance of being selected, instead of how it is now.
    -A hide controls button so that they won't be in the way.
    -Being able to chat with others in Level Editor.
    -Statistics about a player. Example: Favorite level, Favorite type of level, ect.

    New block ideas
    -Solid/net block that allows missles to go through it.
    -Health block: gives 1 health when hit, one use, for deathmatches.
    -Hat trap block, steals your hat away.
    -Option to make move blocks move a character with them.
    -Blocks that affect (effect? whatever) other blocks when activated. One way to do this is to make the block, when touched on a side, change a certain type of block into another type of block.
    Specific Level/Game changes or bugs:

    Block trading ideas:
    -Giving a block as "use only". This means that the person can not trade or edit the block in any way.
    -Trading block system. A system that you can initiate with a player that causes the blocks you want to trade and the blocks the other person wants to trade them for to be displayed. You can then either trade or negotiate more.

    Post your ideas please!


    Quote Originally Posted by Zshadow
    1amayzingman will help organize some of the PR3 ideas floating around the forum that people find useful or important. If you have a suggestion, post here and help out!


  2. #2
    Other recovered Ideas:

    Quote Originally Posted by J.Fury

    So heres my idea, instead of having one multiplayer tab. We have FOUR tabs. In the mood for just a simple race? GO to the Race Tab. How about a Deathmatch? GO to the Deathmatch Tab. What I'm trying to say is, we have four different multiplayer racing tabs. One for each type of race, so that when your just in the mood for a certain type of game, you don't have to worry about seeing Jungle Deathmatch when your in the mood for a Hat Attack level.

    Quote Originally Posted by Peanutman
    http://jiggmin.com/forum/showthread.php?t=51698

    After 16 thanks on my previous post, I have decided to make a thread on it.



    Platform racing 3 has always had this default body but now Platform Racing 3 has broken this trend. I think that we should keep this trend by bringing back the body.

    Bring back this to pr3


    Dry Bowser 45 pic below


    http://jiggmin.com/forum/showthread.php?t=52644

    This level gold time needs to be reduced. Currently the gold time is at 0:42 but this time was set on the old map. Now the creator changed the map. the only way to get a good time of 0:43 is that you need to get a teleport item. But that still aint enough to reach the gold time. I believe the the gold time needs to be reduced to atleast 0:50 so you do not need a teleport item to win.




    Also the creators of campaign levels should not be able to reformat/change their level. (with exception to cheats)

    Quote Originally Posted by Dutany

    Well:

    Stamp Editor: For multiple same art, with a bigger area than blocks.

    Select thingy: This is good for two things:
    Get a stamp: Right click, save as stamp?
    Really annoying...: When making a BG on layer 1, then setting it to layer 0, it moves :c Sometimes the BG is totally gone then. A selection tool would be nice to use then.

    Rotating/Mirroring blocks: You know what I mean right? If you have like spikes and you made it for the bottom, it would be nice to have one for the top too, without having to copy every pixel.
    Quote Originally Posted by Spychato
    Some good/unnecesary ideas:

    - Wind hat: Inmune to the wind!
    - The basic blocks 2 and 3!
    - Teams on deathmatches.
    - Copy and past areas of the map.
    - In the change block, choose what blocks do u want to change it.
    - Save your own stamps!
    - Save your own backgrounds! Go to art, change the background and here will be saved your owns.
    Advantages:
    - You wont need to save a level only for the background.

    A question:

    When baseball cap/hat will be released, the exp bonus bar will be removed?

    Quote Originally Posted by Red Jackdaw
    Instead of the current level system (and the suggestion) my alternative solution would be to increase the max amount of levels being hosted in the lobby to 6 or 9, and have a 'hide' level button, to hide a level and show a new one.
    Sorry if it takes me a year to reply to your P.M or V.M


  3. #3
    More:

    Quote Originally Posted by TheAmazingDelta
    Pedro moves back and forth when he's on the ground
    And peanutman, I thought of that idea way before you when it was in closed beta, I just never posted it. So don't go showing off your thanks
    Quote Originally Posted by Chingling24
    having a flip and rotate feature for levels and blocks so it would be mirrored.
    Quote Originally Posted by Grazer
    Make-Your-Own block sets?
    Quote Originally Posted by Fuzzypickle16

    New Items:
    Freeze Ray: 1 ammo, shoots like rocket. freezes first thing it touches. if its a character the character stays frozen for 5 seconds and cant move, they're stuck where they stand. if it hits a block the block turns blue-ish and acts like an ice block.

    Grenade: tossable mine that blows up after 3 bounces or when coming in contact with a character. blast radius is 3x3 blocks. if it detonates on a block, the block will disintegrate if not invincible.

    Cactus Spines: 1 ammo, when you use it tons of little spikes shoot out from your character and spread out 1 block length from your character.

    Invisi-ball: 10 seconds of invisibility.

    Flash Bomb: 1 ammo, 5 blocks directly in front of character or when coming in contact with something. 3x3 radius of attack. if a character is within this range their visibility is zero. completely white for 10 seconds.

    Tazer: 1 ammo, shoots either 20 blocks or until coming in contact with something. while shot the shooter cannot move so you have to be careful. if it connects it shocks a character and they have no control for 3 seconds. if the shooter is hit while the tazer is deployed, the tazer dissapears and the shooter reacts the same to the hit. if the tazer doesnt hit anything it goes away in 5 seconds after release.
    Quote Originally Posted by Bowser Jr
    Precise stat adjusters:
    http://jiggmin.com/forum/showthread.php?t=52591

    You should also look at the posts,to see if anything else suggested there may help the idea further.
    Quote Originally Posted by Zepplin08
    I think that you should be able to work with someone to make levels.
    Quote Originally Posted by Podifo
    I have a block idea for move blocks. You should be able to make it only move one direction, and not any other directions.

    This would make good ideas such as sailing ships or moving platforms. You can just imagine it yourself.

    What do you say? Yes or no?
    Quote Originally Posted by Spychato

    I have another good ideas!

    - Race with life. Would be fun in some ''bomb world'' levels for no campers.
    - Alien vs human. The alien is the boss and you have to defeated it with team or alone. With gun and sword, -1 life; with rocket and lightning, -2 lifes. The life of the alien will be of 5-10.
    Sorry if it takes me a year to reply to your P.M or V.M

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  5. #4
    Even More:

    Quote Originally Posted by ISMAX
    yea, a timeline for the moves of move blocks would be great.
    Quote Originally Posted by Fuzzypickle16
    ok everyone knows how to set which items can come from an item block but what if you could set the % of the person getting that item! :O Like there could be a 70% chance of a gun 19% chance of a sword and a 1% chance of lightning and stuff like that
    Quote Originally Posted by AgentMario123

    My ideas:

    - First, AN AUTOSAVE! this game freezes my pc alot, not allowing me to save my level or block...

    - An auto-self block maker, so u can put yourself in the level but not having to detail a block with you, see my spaceship traps (agentmario123), it took me hours to make! XD

    - Tabs for blocks! i wanted to mention it but i were late...

    - More modes maybe? (just races, dms, hat attacks and coin fiends arent enough for me XD)

    - propeller cap! NEED NOW

    - A arrow (or something) to show more levels when u dont like the 4 ones (3 normal and 1 level of the day) game is showing

    - more block editing options!
    Rotate blocks, for changing gravity xD
    Copy and paste blocks, if needed
    Assemble blocks!, with a sepparator (of color black or something) u can assemble to see 2 or more blocks and modify them, at the same time! so u can make assemble blocks easily, and there must be an option for the separator of blocks, so u can know where it ends and start each

    - A cool block shop, so u be sure which block ur trading with

    - copying and pasting a lot of blocks/art, so u dont have to start over and do it exactly, also a rotate and (something like mirror) option

    more to come!
    Quote Originally Posted by Skymin

    Making your own PR3 backrounds(Like the ones you have when you start PR3)
    Quote Originally Posted by NF*Naruto

    How about when time ends or when all blocks are collected?
    This would stop ways of the game not ending.
    Quote Originally Posted by Fireshadow
    Maybe another nice thing would be able to control how many coins come out of the block when its broken..? Like 1-5 coins. In some coin fiends, some blocks might be harder to reach or break so having a bigger prize for breaking it would be nice.
    Quote Originally Posted by Bowser Jr
    This is probably the lamest idea or suggestion yet,but if a person sends a message with a '/' at the start of thier message in pr3 chat, the message wont be sent/wont appear. (except when you type '/report' correctly.)

    Now you're probably thinking 'useless idea,inb4lock', but the main reason I suggest this idea is when someone reports,they tend to mis-spell the word,and then its a bit embarrassing for the person who tried to report.

    So,how lame is this idea? i'll request a thread deletion if my idea is that bad. :c
    Sorry if it takes me a year to reply to your P.M or V.M

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  7. #5
    ...

    Quote Originally Posted by Suuper
    Not a pointless idea. I'd also like a /command for sending a message to 1 particular player like /w in kongregate.
    Quote Originally Posted by Fuzzypickle16
    How about being able to select multiple recipients for pms or to send blocks/levels to? Just another small thing that would be slightly helpful but there are still more pressing matters at hand. But what do you think?
    Quote Originally Posted by grazer
    I think, that if it's impossible for anyone to get any more coins, the game ends and whoever has the most wins.
    Quote Originally Posted by LunaNova
    I think that the you should have the option of having the wind show as a dorky image or as just plain wind (no weirdo face going OOO at you) and also being able to set the option of a pattern for wind. It would be so nice *COUGH COUGH*
    Quote Originally Posted by nope.dk
    Suggestion (You make a thread about it, cuz I don't bother doing it)
    Well here it is:
    Hat Remover Block
    Removes your hat by touching it, but you dont get hurt. Yup, I came up with this myself
    Quote Originally Posted by Podifo
    When you're hosting a level in the lobby or picking out a level, there should be a badge attached to it which proves it has been the level of the day before.
    Quote Originally Posted by Podifo
    New Block Idea:
    It's like a solid block, but hats and gun/rocket shots will go through it.
    Sorry if it takes me a year to reply to your P.M or V.M

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  9. #6
    .

    Quote Originally Posted by Sladej34
    Items
    Freeze
    Everyone (except the user) is frozen and must press a combination that is shown on the screen.
    Example: Chuck Norris has a freeze and uses it. I get frozen and must type in the code on the screen. It is UP, DOWN, LEFT so I punch those in to free myself.

    Portable Bounce Block
    Self explainatoy. Disappears after 8 seconds (So others don't get stuck in crawling parts.)

    Ghost-Form
    Holding in the space button causes you to go through blocks, ALL blocks (even underneath!)
    Releasing turns back to normal.
    Quote Originally Posted by Red Jackdaw
    When people forfeit in hat attacks, you should be able to set where the hat falls.
    Quote Originally Posted by .Kevos
    Unsafe block, block you can't break and doesn't count when you hit a net.

    Block that can be destroyed with sword/gun/RL but that you can't destroy with yourself.
    Quote Originally Posted by Kwing95
    1. A team level where by knocking your opponent into a Safety Net they're forced to hit something which allows your team member to hit a Happy Block and vice versa. You won't directly interact with your teammate at all. Still working out what to do when two players are left in separate arenas.

    2. A gladiator battle with classes that allows you to access special classes after completing mine 'training' courses.

    3. Give a player the option to load any online MP3 via loadSound, and allowing users to create their own radios by saving the URLs used as strings. Maybe even allow users to make their own playlists.

    4. Load random audio from the Newgrounds Audio Portal.

    5. Option to Ignore a player, but wears off after one day.

    6. Less sliding when you get injured.

    7. Option to choose between coding for PR1, PR2-a, PR2-b, or PR3. This would allow users to enjoy the experience of all three at once!
    Quote Originally Posted by Person
    I want a little "?" mark button so I can read the description while I'm waiting for people to join, like the one in Pr2.
    Quote Originally Posted by Thatonenewbie
    Able to narrow down in Search by sorting out levels by their game mode. (e.g. Race, Deathmatch, Coin Fiend, Hat Attack)
    Quote Originally Posted by Person
    Also, please, please shorten the amount of time the little spin affects lasts after you hit a net or teleport block. At least make it less noticeable or something, as it often causes lag, and is a real pain in a frustration level with many people in it.

    While I'm talking about the game's effects, I'd also like and option to turn the effects off in the options, instead of turning off the other things like music or background.
    Sorry if it takes me a year to reply to your P.M or V.M

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  11. #7
    Quote Originally Posted by Red Jackdaw View Post
    .
    the hat attack idea isnt rly that good, most players would make the hat unreachable

  12. #8
    That blog was funny when I read it earlier
    Body Editor
    INCREDIBLY hard to code but you could make your own bodys after winning "Body Structures" which can be earned in the campaign and in random races.
    http://i.imgur.com/IENzX65.jpg
    My previous signatures were boring, so I made a picture.

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  14. #9
    not abad idea, but some players would draw in-apropriat stuff like...you know...and it would brake the copy right laws if you drew something like pokemon head or wot evr, pokemon has a copyright licence, and jiggmin would get done for copy right

  15. #10
    The Village Pirate Cat ProClifo's Avatar
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    Well done recovering the thread.
    ProClifo - The Captain with Claws

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  17. #11
    I think it wasn't an accident. i think it was to help organize this thing. And so this post isnt irrelavent... There should be a new block type thatcan freely move. not like the pushable block not on the grid tosay but freely
    Y U NO FOLD FOR ME!?

    There are many things that even the wisest of us do not know.

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  19. #12
    Quote Originally Posted by fuzzypickle16 View Post
    I think it wasn't an accident. i think it was to help organize this thing. And so this post isnt irrelavent... There should be a new block type thatcan freely move. not like the pushable block not on the grid tosay but freely
    What a rebel block, outcast.



    Moving platforms! (Already established, but still!)
    PR2 Username: deathry
    PR3 Username: DeathryUAX
    I also have a stickied thread on the Sparkworkz forum, woohoo!
    MLGEEEEEEEEEEEEEEEEEEEE

    My only contact is via Steam:
    http://steamcommunity.com/id/ThatOneNewbie

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  21. #13
    The Village Pirate Cat ProClifo's Avatar
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    He said in his blog it was an accident
    ProClifo - The Captain with Claws

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  23. #14
    What we need is what I have

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  25. #15
    Random Hat - Randomly chooses a hat through your hats each race. lolol

    Tomato Head - Self Explanatory

    Being able to shoot/kill the evil aliens.

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  27. #16
    Good ideas, I like the first one in Red Jackdaw's first post in this thread.

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  29. #17
    The Village Pirate Cat ProClifo's Avatar
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    I think levels with many ratings should have stronger or bigger stars, so you know which level has been rated 5 by several members, and which ones are close to ATB or Today's Best.

    Also, I think the level should have badges attached to it if it is or have been in ATB or Today's Best.
    ProClifo - The Captain with Claws

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  31. #18
    The Village Pirate Cat ProClifo's Avatar
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    When you shoot with a Laser Gun or Sword, there's always a cooldown time, but if you grab a new item right away, it skips the cooldown time and you can use it right away. This often leads to turrets and I think the cooldown time should still work even if you grab a new item.
    ProClifo - The Captain with Claws

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  33. #19
    Quote Originally Posted by Podifo View Post
    When you shoot with a Laser Gun or Sword, there's always a cooldown time, but if you grab a new item right away, it skips the cooldown time and you can use it right away. This often leads to turrets and I think the cooldown time should still work even if you grab a new item.
    That would prevent weapon spammers to some extent, which would be excellent. =]


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  35. #20
    Perhaps a capture the flag mode? 4 versus 4, should spread your level ideas more.

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