Thread: Minecraft

  1. #2961
    List of new stuff confirmed for 1.8 (from PAX)



    Volcanoes will not be in 1.8, but Notch confirmed they are possible and could be coming in the future.

    Biomes will be much more distinct, and rivers will separate some of them.

    Endermen will have a two block reach and will teleport to attack you when you move your crosshairs off of them. They do, however, have a major weakness: Water. If you can lure them into chasing you into water they die off fairly quickly. They will also collect blocks to make geometric shapes. They are considered rare, but you can get your first glimpse of them at around 9:30 in the video above.

    Silverfish is some sort of new random mob.

    Oceans are much larger and with randomly dotted islands.

    Rain has been improved, “like a thousand times better” according to Notch.

    NPC Villages are ready to go, but not the characters themselves, they will be released down the road. They will be peaceful and leave you alone unless you attack one. Sort of like Zombie Pigmen in the Nether. (A village is shown in the video above around 3:30)

    Speaking of the Nether, there will be no updates for the Minecraft underworld just yet, but there will be at some point in the future.

    Lava and torches will have new lighting effects, and in possibly one of the most exciting updates, torches will give off light in your hand while holding it.

    Zombies will now drop rotten flesh as opposed to feathers (which never really made sense, anyway).

    Bows & Arrows have new animations, and charged arrows will have a lot more power and fly further. (You can see Notch use it in the video above around the 5 minute mark)

    You’ll finally be able to grow pumpkins thanks to seeds.

    Melons have been added and can also be grown in farms.

    You will now have a Hunger Bar on your HUD. The more you sprint, the hungrier you get.

    There is now an animation for eating, and it also takes a few seconds now instead of being instantaneous.

    Tables. Finally … tables. No more just placing a wooden block and making people think it’s a table.

    Glass panes will be super thin glass and you can remove them unlike glass blocks.

    “Dead Mine Shafts” will be randomly generated like Dungeons and will feature rails, torches and wooden pillars. (13:30 in the video)

    New Creative Mode will allow you to fly, hover, instantly destroy blocks – including Bedrock – and spawn items in unlimited numbers. You will be able to pull up a menu and just click on the items you wish to create. Admins will be able to turn this on and off.

    Killing animals and mobs will now drop Experience Orbs, and you gain skill points by filling up your XP bar, but you can’t do anything with those points … yet.

    Due to the number of updates, 1.8 updates may come in parts. (i.e. 1.8.1, 1.8.2)

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  3. #2962
    Chat & Mf r rly nice guys Dutany's Avatar
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    Quote Originally Posted by AreUTalking2Meh View Post
    List of new stuff confirmed for 1.8 (from PAX)



    Volcanoes will not be in 1.8, but Notch confirmed they are possible and could be coming in the future.

    Biomes will be much more distinct, and rivers will separate some of them.

    Endermen will have a two block reach and will teleport to attack you when you move your crosshairs off of them. They do, however, have a major weakness: Water. If you can lure them into chasing you into water they die off fairly quickly. They will also collect blocks to make geometric shapes. They are considered rare, but you can get your first glimpse of them at around 9:30 in the video above.

    Silverfish is some sort of new random mob.

    Oceans are much larger and with randomly dotted islands.

    Rain has been improved, “like a thousand times better” according to Notch.

    NPC Villages are ready to go, but not the characters themselves, they will be released down the road. They will be peaceful and leave you alone unless you attack one. Sort of like Zombie Pigmen in the Nether. (A village is shown in the video above around 3:30)

    Speaking of the Nether, there will be no updates for the Minecraft underworld just yet, but there will be at some point in the future.

    Lava and torches will have new lighting effects, and in possibly one of the most exciting updates, torches will give off light in your hand while holding it.

    Zombies will now drop rotten flesh as opposed to feathers (which never really made sense, anyway).

    Bows & Arrows have new animations, and charged arrows will have a lot more power and fly further. (You can see Notch use it in the video above around the 5 minute mark)

    You’ll finally be able to grow pumpkins thanks to seeds.

    Melons have been added and can also be grown in farms.

    You will now have a Hunger Bar on your HUD. The more you sprint, the hungrier you get.

    There is now an animation for eating, and it also takes a few seconds now instead of being instantaneous.

    Tables. Finally … tables. No more just placing a wooden block and making people think it’s a table.

    Glass panes will be super thin glass and you can remove them unlike glass blocks.

    “Dead Mine Shafts” will be randomly generated like Dungeons and will feature rails, torches and wooden pillars. (13:30 in the video)

    New Creative Mode will allow you to fly, hover, instantly destroy blocks – including Bedrock – and spawn items in unlimited numbers. You will be able to pull up a menu and just click on the items you wish to create. Admins will be able to turn this on and off.

    Killing animals and mobs will now drop Experience Orbs, and you gain skill points by filling up your XP bar, but you can’t do anything with those points … yet.

    Due to the number of updates, 1.8 updates may come in parts. (i.e. 1.8.1, 1.8.2)
    Where did you read about the tables?

  4. #2963
    Quote Originally Posted by Dutany* View Post
    Where did you read about the tables?
    You can see it in the video, also I believe someone took a picture of it. (can't find it ATM)

    the list in the description of the video:

    Features:

    - At least 9 new crafting recipes.
    - Different game modes.
    - Creative mode (around 3:10 in)
    + Limited flying in Creative mode
    + Able to change time quickly and easily (around 6:00 in)
    - "At least one new mob"
    - New Enderman mob.
    + They die in water (around 32:10 in)
    - New Silverfish (around 13:10 in)
    + Very rare (around 13:10 in)
    - Zombies drop a new item instead of feathers, Rotten Flesh.(around 11:40 in)
    - New features in the terrain generator; things which will only appear in new worlds/chunks
    - Optional NPC Villages with farms and "town borders".
    + Possibility of players to "claim" land in villages.
    + Wells for villages.
    + Made of: Cobblestone, Mossy Cobblestone, Wooden Planks, Wood, Torches, Cobblestone Stairs, Gravel, Fence, Glass and/or Glass Panes, Ladders, Wooden Doors, Crops, Farmland, Water, Furnaces, Iron Bars, and Pressure Plates. (around 3:50 - 4:30; 19:30 - 20:00)
    - Underground Ravines including canyons on the surface and ledges to walk on.
    - Strongholds, consisting of 4 new blocks: Stone Brick, Mossy Stone Brick, Cracked Stone Brick, and Iron Bars. (names unconfirmed)
    - Mine shafts (around 13:55 in)
    - Naturally found Cobweb (around 13:55 in)
    - Totally new, fractal-based biome code.
    - 7 new biomes (around 24:25)
    + New Mushroom biome which will include Huge Mushrooms, both brown and red.
    + Rivers flowing through/inbetween biomes.
    + Deeper Oceans
    - Oceans are now a biome
    + Mountain biomes (around 29:15)
    - Larger Biomes
    - New combat Mechanics
    - Critical hits
    - Hold-to-charge bows
    + 3 different charged states; takes less than 1 second to fully charge (around 5:05 in)
    - Player blocking attack animation and hostile mob attack animations, possibly more player animations
    - New farming options, more interesting farming.
    - This could be the Cocoa Bean tree Jeb was talking about.
    - Plantable pumpkins and melons, each with a central stem that grows to max size and spawns a fruit next to it.
    - Animal breeding.
    - New Food System:
    - Food no longer heals directly but indirectly.
    + If above a certain point, heals Half Heart about every 5 seconds. (around 31:00)
    - There is now a food meter.
    + The food meter is possibly optional since Notch has said that it will be possible to play without food.
    - Food will be stackable.
    - Food takes 1.6 seconds to consume.
    - There is now a food eating animation. (around 5:30 in)
    - There will most likely be sound effects for consuming food.
    - 5 new food items.
    + Cooked Chicken.
    + Raw Chicken.
    + Raw Beef and Steak.
    + New Melon block, but not yet confirmed as food.
    + Cooked Porkchop has a different texture.
    - New achievements:
    - Kill a skeleton with an arrow at 50 meters.
    - Possibly attempting Shoot the Moon with an arrow.
    - Sprinting: By double pressing the forward button, the player will move faster.
    - Sprinting will have a drawback, such as depleting your food bar.
    - Hitting a mob while "rushing" (sprinting?) sends them flying about 8 blocks (around 7:50 in)
    - Glass Panes.
    - Possibly Spike blocks, Jeb initially considered Spike Pistons, but then pondered making a Spike block that can be pushed by the Sticky Piston.
    - Arrows will be stuck on mobs when they hit.
    - Fence Gates.
    - New types of stairs.

    Graphics / UI / Audio:

    - New improved lighting — day/night cycles will not require chunk updates. Lighting will be updated via a texture, whose coordinates are the block's sky light and block light levels.
    - Warmer light from torches.
    - New texture for Moss Stone.
    - Sliders for field of view and gamma in video options.
    - Redesigned HUD, including two new features, food and experience bars.
    - Killing a mob gives you tiny Experience Orbs that flash and add to your experience. (around 19:35)
    - New launcher.
    - Possibly a web Applet launcher.
    - A lot of new sounds and some changes, such as minecart sounds and shear sounds, also a change in the sound of rain.
    - New bow sounds (including hits), new door sounds, big slimes sound, and walking skeletons sound more skeletony.
    - New particle effects.
    - Performing a collateral hit on any mob will cause 'sparks' to fly (around 4:45 in)
    - Torches emmitt red particles (around 16:25)
    - The ability to see the world seed when pressing F3.
    - A new main menu background (around 2:10 minutes in)
    - The version in the main menu will be in the lower left, instead of the current upper left (around 2:10 minutes in)

    Multiplayer:

    - Multiplayer server list
    - Improved server join screen: The server join screen will feature a list of servers
    - Player List - Press tab in multiplayer and player list comes up.
    - The ability to allow moderators to enter creative mode in SMP.

    Modding:

    - Modding Support.
    - Including easier changing of the max level (map) height.

  5. #2964
    There's the table:

  6. #2965
    Quote Originally Posted by Mr Seven Up View Post
    There's the table:
    *stare*

    What is up with that texturepack?
    my mind got so sharp that it cut my brain up

  7. #2966
    Chat & Mf r rly nice guys Dutany's Avatar
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    Quote Originally Posted by Mr Seven Up View Post
    There's the table:
    Hmmm. Did jeb post that on Twitter?

  8. #2967
    No clue, I just typed in "Minecraft 1.8 Table" and it took me to the Minecraft forum and I found it in a thread of discoveries of 1.8.

    Edit: Here's the thread.
    http://www.minecraftforum.net/topic/...mc-version-18/

  9. #2968
    Two questions (I'm curious):

    1. How is Minecraft paid for? Do you buy it online, or do you buy a card or something in a store?

    2. How often do you have to pay for it, and how much is said payment? (Ex: Monthly payment, cost/month)

  10. #2969
    Quote Originally Posted by Lande Hikari View Post
    Two questions (I'm curious):

    1. How is Minecraft paid for? Do you buy it online, or do you buy a card or something in a store?

    2. How often do you have to pay for it, and how much is said payment? (Ex: Monthly payment, cost/month)
    You can use either a credit card, or a visa gift card to buy it online. It's not sold in stores but it might be in November. There is no monthly payment, you buy the game and it's yours. The payment is around 20$.

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  12. #2970
    Quote Originally Posted by Mr Seven Up View Post
    You can use either a credit card, or a visa gift card to buy it online. It's not sold in stores but it might be in November. There is no monthly payment, you but the game and it's yours. The payment is around 20$.
    Okay, thanks for clearing that up. I *used* to be a fan of Sandbox-ish games, but not any more...

  13. #2971
    Chat & Mf r rly nice guys Dutany's Avatar
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    Quote Originally Posted by Mr Seven Up View Post
    You can use either a credit card, or a visa gift card to buy it online. It's not sold in stores but it might be in November. There is no monthly payment, you buy the game and it's yours. The payment is around 20$.
    It's more like ~$23

    Anyway, when the full game is released, Beta people need to buy real updates. They still get bug fixes though, and the prices for these updates won't be very high probably.

  14. #2972

  15. #2973
    Quote Originally Posted by Dutany* View Post
    It's more like ~$23

    Anyway, when the full game is released, Beta people need to buy real updates. They still get bug fixes though, and the prices for these updates won't be very high probably.
    Aww. Why didn't I buy it back in alpha?!?!
    So... I heard you like pies. That's cool. Pies are very delicious. They are even better than applesauce. Although applesauce kind of sucks. Comparing pie to applesauce is not really doing justice to pies. Pies are much better than steak. Because steak comes from cows. And cows are evil. And so, when the imminent cow apocalypse comes, we shall be ready, with our pies!

  16. #2974
    Quote Originally Posted by Mr Seven Up View Post
    There's the table:
    Thats a pressure plate on a fence.

  17. #2975
    why do i have to buy this game?!!!!!!
    Crown hatter

  18. #2976
    Chat & Mf r rly nice guys Dutany's Avatar
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    Quote Originally Posted by Βaseballseba View Post
    why do i have to buy this game?!!!!!!
    Because it's awesome.

  19. #2977
    Pwning n00bs with Cowboy fuskisen99~'s Avatar
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    1.8 is coming on thursday! :O
    < Niice <3

  20. #2978
    Quote Originally Posted by fuskisen99~ View Post
    1.8 is coming on thursday! :O
    ...*HEAD EXPLOSION*

    I no longer want for some reason. THERE'S SOMETHING WRONG WITH ME! FIX IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    my mind got so sharp that it cut my brain up

  21. #2979
    لا إله، إلا الله Εclipse Midir's Avatar
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    So for some reason my (legit) copy of Minecraft is crashing after the login screen. Wtf. This happens whether I login or play offline. Any ideas?
    "...I chose the impossible. I chose... Rapture. A city where the artist would not fear the censor. Where the scientist would not be bound by petty morality. Where the great would not be constrained by the small. And with the sweat of your brow, Rapture can become your city as well."

  22. #2980
    Quote Originally Posted by Εclipse Midir View Post
    So for some reason my (legit) copy of Minecraft is crashing after the login screen. Wtf. This happens whether I login or play offline. Any ideas?
    You got any mods?

    They may be broken. Click Options in the launcher and hit Force Update.
    my mind got so sharp that it cut my brain up