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Well, since Objective Mode was released, I decided to make a trap level myself to set an example of how I intended for the feature to be used. I feel that the level itself turned out really well, given that I've never made a trap level before. Pretty decent difficulty curve and almost all of the traps work in different ways with very little repetition.
... And out of the last 54 trap levels published, only three (including Feminine Traps) use Objective Mode. ****, you people are stupid.
Not sure where this goes, since this is just my personal opinion, but what in the hell? I can just blog it.
I heard that Divinity's level won. I was busy last night, getting the first TLC I'd had in way too long, so I wasn't about to interrupt it with something minor like the Timeline Campaign, thus I didn't find out until today.
Is it true? Did this level really win? Like, seriously... The art was good at first, but got bad toward the end. This isn't bad if the level
You can recommend some easy frustrations to help ease the barrier between the average player and a pro if you like. I'm ordering them easiest to hardest. Once you beat Frustration Easy you'll probably be able to get better on your own.
FRESHMAN - These levels will help toughen up the average player.
Kwing - Halo of the Sun
Kwing - Smog
Fran10 - Normal Race
4Night - 1 Night
4Night - 2 Night
Suuper - Nimjigg
4Night - 3 Night