Jiggmin
|
Last Activity: Today 03:40 AM
Blog
Jiggmin's Blog Membership
| Title / User | Entries | Comments | Last Post |
| 108 | 4,982 | ||
|
Tatl33
|
196 | 644 | |
|
1python64
|
75 | 772 |
View Jiggmin's BlogRecent Entries
Latest Blog Entry
Posted in Uncategorized
I'm thinking of freezing the campaign levels as they are at some point in the future. Some people have improved and changed their levels after they were added to the campaign, which is great, but it does mess up the medal times and such. There was also that incident a while ago where someone changed a campaign level to include lots of naughty-ness. The proper owner of the level fixed it pretty quick, but something like that could happen again if the campaign levels aren't frozen.
Posted in Uncategorized
I think I fixed the scrolly uppy thing in the PR2 chat. It would seem Adobe made some change to the flash player recently that was causing the shenanigans.
Posted in Uncategorized
Weeeeelll the greater than and less than symbols have been causing some troubles. I ended up just crappo fixing it in the 08 18 10 build by swapping those characters out with replacements when saving a level or block.
Posted in Uncategorized
It's possible that sparkworkz will log you out while you're in the middle of making a level or a block. Unfortunately, the game can't detect this until you try to actually save your hard work. Originally I had the game save things to the Invalid account whenever this happened, since that seemed at least a little better than not saving them at all. This mostly lead to confusion, though.
I've been working on figuring out a way to deal with this problem, and it looks like I've got a...
I've been working on figuring out a way to deal with this problem, and it looks like I've got a...
Posted in Uncategorized
Coming soon to matches near you! If you win a prize you already have, you get a handy exp boost instead.
Recent Comments






