This Blog Is Somewhat Re-Opened.
Modding
by , 27th June 2012 at 04:40 AM (109 Views)
If I can, I will make my game open-source as much as possible. To start it off, here is a function I made for changing the tile/block:
It really is a simple function.
I then run this short piece of code to actually use the function:
Lastly, the variables I referenced (alpha, minimum, maximum) are created when the object (obj_mouse) is created. When obj_mouse is created, this piece of code runs:
The main reason this is about modding is because I am open to mods. I think mods enhance the experience. I mean, look at Minecraft. Notch does a terrible job at Minecraft, but mods make Minecraft, well, MINECRAFT!





